Every18

Side Bets & Junk · Twists & Challenges

Two Carts

Also called Walker, Odd Man Walks, Cart Seat Challenge

Five players, two carts, four seats: the high scorer on each hole walks to the next tee.

Players
5 players only, best with 5
Play as
Everyone for themselves
Scorekeeping
Easy
Handicaps
No handicaps needed
Money
No money involved
Type
Side Bets & Junk

How to play

Play normal stroke play. After each hole the player with the highest score gives up their seat and walks (carrying or towing their own bag) to the next hole while the other four ride. Ties for high are settled by longest putt or a chip-off, or the current walker keeps walking. Earn your seat back by not being the high score on the next hole.

Scoring

No points needed; the punishment is the walk. Optional: count total holes walked and the most-walked player buys drinks. Use net scores if handicaps vary.

Variations

  • Walker must carry, not tow
  • Two walkers when carts are single-rider
  • Combine with Skins for a money game

Tips

  • Consolidate bags onto two carts before the round
  • Great on flat courses, cruel on hilly ones
  • A good fitness twist for a fivesome

The threat of the walk of shame focuses everyone.

Works with

Each link opens every game that works for that number of players.

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Sources

Rules reflect the version most groups play, cross-checked across these sources. House rules vary; agree yours on the first tee.

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