Every18

Solo & Practice

Up-and-Down Challenge

Also called Throw-Off Challenge, Scramble/Up and Down, Short-Game Challenge

Toss your ball off the green after a good approach and try to get up and down.

Players
1–2 players, best with 1
Play as
Everyone for themselves
Scorekeeping
Easy
Handicaps
No handicaps needed
Money
No money involved
Type
Solo & Practice

How to play

Play each hole normally. Whenever you hit the green from 100 yards or more, pick the ball up and throw it off the green in a random direction, then try to get up and down from there. Count the chip or pitch plus the putts as your finish for the hole. Missed greens are played as they lie, so every hole becomes a short-game test.

Scoring

Score each up-and-down attempt: 2 shots = par, 3 = bogey, chip-in = birdie. Track your conversion rate (up-and-downs made divided by attempts) over 18 holes and try to beat it next round. Golfers who want an on-course number to chase often aim for 50 percent.

Variations

  • Throw into bunkers only for a sand-save challenge
  • Hit two different chips (high vs. bump-and-run) and compare
  • Par-18 game: nine chips around a practice green, 2 shots each is par

Tips

  • Only on an empty course
  • Vary the lies you throw to
  • Great when you are striking it well and want scoring practice

Turns a good ball-striking day into a full scrambling workout.

Works with

Each link opens every game that works for that number of players.

Related games

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Worst Ball

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Let a coin, a die or your last score decide which tees you play from.

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Herman & Sherman

Also called Herman and Sherman, Draw-and-Fade Game, Shot-Shape Challenge

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Sources

Rules reflect the version most groups play, cross-checked across these sources. House rules vary; agree yours on the first tee.

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