One-Man Scramble
Also called Solo Scramble, Two-Ball Best Ball, Best Ball With Yourself
Hit two balls from every spot, play the better one, and find out how low you can go.
Solo & Practice · Twists & Challenges
Also called Herman and Sherman, Draw-and-Fade Game, Shot-Shape Challenge
Draw every shot on two holes, fade every shot on the next two, all round long.
On holes 1 and 2 hit a draw on every full shot; on holes 3 and 4 hit a fade; keep alternating in pairs through 18. Play a normal score alongside the shape requirement. Advanced players alternate every hole or even every shot. Because it takes extra time, play it when the course is quiet.
Track two numbers: your stroke score and how many shots actually curved the intended way. A simple version awards 1 point per successful shape and totals them; try to beat your previous percentage.
Makes a practice round feel like a shot-making exam.
Each link opens every game that works for that number of players.
Also called Solo Scramble, Two-Ball Best Ball, Best Ball With Yourself
Hit two balls from every spot, play the better one, and find out how low you can go.
Also called Two-Ball Worst Ball, Reverse Scramble, Worst Ball Scramble
Hit two balls, always play the worse one, and learn to hit good shots twice in a row.
Also called Throw-Off Challenge, Scramble/Up and Down, Short-Game Challenge
Toss your ball off the green after a good approach and try to get up and down.
Also called Heaven or Hell (Tee Challenges), Coin-Flip Tees, Blind-Draw Tees
Let a coin, a die or your last score decide which tees you play from.
Rules reflect the version most groups play, cross-checked across these sources. House rules vary; agree yours on the first tee.
Got a game picked out? Find a course to play it on.
Browse courses →* As an Amazon Associate, Every18 earns from qualifying purchases · affiliate links